GTA Gaming Archive

Total Rubber Guns Mod

by Naruto 607

A GTA IV Mod


Category:Weapon Mods

Added:2012-10-19 05:27:40 -0700


Replaces:GTA IV or EFLC WeaponInfo.xml, TLAD WeaponInfo.xml, and TBoGT WeaponInfo.xml

Historic Rating:3/10

Historic Downloads:1,782


File Size:504.18 KB

Download Link:1350649660_total_rubber_guns_mod.zip





Description


Total Rubber Guns Mod by Naruto 607 compatible only for LCPDFR Mod by G17 Media and the latest Left 4 Liberty: Infection Mod (v5.1) by motorsport71. LCPDFR: http://www.gta4-mods.com/script/lcpd-first-response-v095-rc2-f12141 Left 4 Liberty: Infection v5.1: Link: http://www.gta4-mods.com/script/left-4-liberty-infection-v51-f17152 Left 4 Liberty: Infection v4.1: http://www.gta4-mods.com/script/left-4-liberty-infection-v41-f8616 This mod allows you to use ALL WEAPONS except Hand Grenade, EFLC Grenade Launcher, Molotov Cocktails, TLAD Pipe Bomb, and TBoGT Sticky Bomb + APC and Buzzard weapons to be loaded with Rubber rounds. No limitations on LCPD and NOOSE. Mod is not included with sound. I stated 3 statements on the Readme for those who don't like my previous Naruto mods, so be sure to read it. Also, see the last version changes in the Readme. If you have the sound file of this mod, mail me right away via Author Email. I'll be gladly reupload it with the new sound pack. What’s new in this mod? Final Version of Rubber Gun Modifications by Naruto 607 ALL WEAPONS, except Hand Grenade, EFLC Grenade Launcher, Molotov Cocktails, TLAD Pipe Bomb, and TBoGT Sticky Bomb + APC and Buzzard weapons will now use Rubber Rounds or Bean Bags (usually on Shotgun, Baretta, TLAD Sweeper, and this time, TBoGT AA-12. 60 pellets loaded). The Physics Force of each weapons, except the explained above, reduced to 50% of its normal, making it very realistic. Note that in TBoGT, explosive AA-12 cannot be configured to rubber rounds. Instead, I altered the Explosive AA-12 WeaponInfo line from normal to rocket firing. So in case of emergency, or you are trapped into a dangerous situation, you can use the explosive AA-12 that fires rockets! Other than that, I make no changes on melee weapons like the previous “No Weapon Damage” mod by Gottn. He made all weapons no damage, but the melee and unarmed damage set high. Special Thanks to robrabbitman for his Realistic Weapon Mod v0.9. Say, his Realistic Weapon Mod was pretty weird, so I adjust it to where it should be, especially for the weapon anim. Are you ready to chase suspects or feel the Liberty City Apocalypse?