GTA Gaming Archive

Hellfire Missile (UPDATE)

by SPYFORCE

A GTA San Andreas Mod


Category:Script Mods

Added:2011-03-17 21:58:18 -0700


Historic Rating:4/10

Historic Downloads:9,984


File Size:6.76 KB

Download Link:1300424298_hellfire.zip





Description


======================== Missile by SPYFORCE ======================== Installation 1.Install CLEO 3 Library. You can get it from http://cleo.sannybuilder.com/ 2.Copy "missile.cs" and "missile.dat" to "GTA San AndreasCLEO". Edit Settings Strings after ";" will be ignored. Separated by " " (tab). 1st int - Enable flag (1-enable/0-use default) 2nd int - Reload time 3rd int - Auto launching num 4th float - Launching X position 5th float - Launching Y position 6th float - Launching Z position 7th float - Launching Y velocity 8th float - Launching Z velocity 9th int - Ignit time 10th float - Thrust 11st float - Front drag 12nd float - Side drag 13rd int - Cruising time 14th float - Estimate 15th float - Upper estimate 16th float - Moment 17th int - Proximal fuse limit 18th float - Fuse working time 19th float - Losion target angle 20th float - Losing flare angle 21st float - Sound pitch 22nd float - Sound range 23rd int - Model ID 24th float - Model scale 25th float - Corona radius 26th float - Track radius 27th float - Light range 28th float - Track position 29th float - Track length 30th float - Smoke brightness 31st float - Smoke alpha 32nd float - Smoke first disappearing time 33rd float - Smoke last disappearing time 34th float - Smoke Velocity 35th float - Smoke Size 36th float - Smoke interval 37th float - Track alpha 38th float - Elevation of launch 39th int - Explosion type 40th hex - Flags 1st digit - 0 - Normal 1 - Anti-vehicle 2 - Anti-tank 2nd digit - 0 - Normal 1 - Explode when disappear 3rd digit - 0 - Normal 1 - Missile TV camera 2 - Missile IR camera 4th digit - 0 - X axis is front 1 - Y axis is front Known Issues Sometimes, missile goes wrong way.