Arrest Warrant [updated 2/21/15]
by AngryAmoeba
A GTA IV Mod
Category:Script Mods
Added:2011-09-08 02:37:02 -0700
Historic Rating:9/10
Historic Downloads:22,575
File Size:65.42 KB
Download Link:1424650682_arrest_warrantv1.1.zip
Author WebsiteDescription
<B>v1.1</B> - <I>last updated February 21, 2015</I>
<A HREF="http://gtaforums.com/topic/480982-arrest-warrant/?p=1066999782">Click here</A> to see the changes in the latest update.
This is probably the final update, in anticipation of GTA V next month!
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<B>WHAT IT DOES</B>
This script adds a fairly intricate notoriety system similar to Assassin's Creed.
<I>Gaining Notoriety</I>
— If the cops see your face during a chase, there's a chance they'll IDENTIFY you for the crime.
— If you ESCAPE after being identified, the crime is added to your arrest warrant.
— Your warrant is given a NOTORIETY rating based on how serious your crimes were (1 star, 2 stars, etc.)
— Press 0 on the numpad to show your current notoriety rating.
<I>Alerting Police</I>
— Your notoriety, behavior, and traffic crimes will ALERT police.
— A green indicator means the cop is watching you. Yellow & red mean he's suspicious, & he'll investigate.
<I>Starting Pursuits</I>
— If a red-alerted cop gets close, he'll stop you & ask for ID. Niko is an illegal immigrant, so... 1 star no matter what.
— With high notoriety (3+ stars) if a nearby cop is fully alerted, he'll RECOGNIZE you & start a chase.
— If a fully alerted cop sees you bump someone or commit a serious traffic crime, he'll give you 1 star.*
— If you hold a gun/explosive near a cop, there's a chance he'll spot your weapon & give you 1 star.*
<I>Ending Pursuits</I>
— If you get arrested (or die during a chase), your arrest warrant will be cleared.
— You'll lose your wanted level if you're unseen for a long time (60 secs per star).
— Hold F1 to surrender. Doesn't always work, because cops are angry.
<I>High Alert*</I>
— Cops will be alerted more easily for a while after you escape a chase.
— If a cop becomes fully alerted during this time, the previous chase will RESUME.
— High Alert lasts 1 minute for each star you had in the previous chase.
<I>Wanted Vehicles</I>
— Your vehicle can have its own wanted level, if it's identified during a chase.
— Outside of chases, alerted cops might RECOGNIZE your wanted vehicle while investigating.
— If your vehicle's wanted level is at least 3 stars, it'll slowly alert cops on sight.
— Stolen vehicles are often REPORTED to the police.*
— Go to a Pay 'n' Spray to clear the vehicle's wanted level
<I>Paying Bribes*</I>
— Press 5 on the numpad to arrange a bribe meeting.
— At the meeting:
. . . Press 4 / 6 to cycle through crime levels
(1 star, 2 stars, etc.).
. . . Press 8 / 2 to add/remove crimes on the bribe.
. . . Press 5 to pay the bribe.
. . . Press Delete to reset the bribe.
. . . The notoriety value and bribe cost are displayed for each crime level.
<I>* Can be disabled in the INI.</I>
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<B>HOW TO INSTALL</B>
This is a script for <A HREF=http://gtaforums.com/topic/392325-beta-gtaiv-net-scripthook/>HazardX's .NET scripthook</A>. Just extract the files into the 'scripts' folder of the scripthook.
Note: Use the latest version of the scripthook. v1.7.1.4 and older versions will not work.
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<B>NOTE: Lots of detailed tips and known bugs are in the readme!</B> I recommend reading them so you know what to expect.