# stores intial values for configuration of in game elements
#Name	Value
#Values to use with hieght based reflection map	100 250 0.15 1
heightReflect.width	100
heightReflect.height	250
heightReflect.specularoffset	1
heightReflect.waterspeed	1

#Values to use with rain collision map 28 600 0.5 1
raincollision.width	30
raincollision.height	600
raincollision.specularoffset	0.85
raincollision.waterspeed	1

#Values for rain GPU particle effect
rain.NumberParticles.ps3	32768
rain.NumberParticles	32768
rain.UseLitShader	1
# rain.gravity	0 0 -0.98
rain.gravity.x	1
rain.gravity.y	0
rain.gravity.z	-0.98
rain.fadeInScale	2
# diffuse 1 ambient 0.4 0.6 0.4
rain.diffuse	0.95
rain.ambient	1
rain.wrapScale	0.5
rain.wrapBias	0.5
# rain.defaultlight	1 1 1 16
rain.defaultlight.red	0.8
rain.defaultlight.green	0.8
rain.defaultlight.blue	0.8
rain.defaultlight.alpha	16

#Config for static values for skyhat 0.98 1 1 0.68 0.76 1 0 0
sky.sun.centreStart   0.98
sky.sun.centreEnd   1
sky.cloudWarp	1
sky.cloudInscatteringRange   0.68
sky.cloudEdgeSmooth	  0.76
sky.sunAxiasX	1
sky.sunAxiasY	0
sky.GameCloudSpeed   0

#config values for vehice settings
car.headlight.angle	-0.2
# car.headlight.color	0.9 0.9 1
car.headlight.color.red	0.9
car.headlight.color.green	0.9
car.headlight.color.blue	1
car.headlight.intensity	1.85
car.headlight.falloffMax	10
car.headlight.innerConeAngle	10
car.headlight.outerConeAngle	40
car.headlight.emissive.on	10
car.headlight.emissive.off	0.05

# car.taillight.color	1 0 0
car.taillight.color.red	1
car.taillight.color.green	0
car.taillight.color.blue	0
car.taillight.intensity	0.25
car.taillight.falloffMax	8
car.taillight.innerConeAngle	45
car.taillight.outerConeAngle	90
car.taillight.emissive.on	0.75
car.taillight.emissive.off	0.05

# car.siren.color	1
car.siren.color.red	99
car.siren.color.green	0.2
car.siren.color.blue	0
# car.siren.color2	0
car.siren.color2.red	0
car.siren.color2.green	1
car.siren.color2.blue	99
car.siren.intensity	20
car.siren.falloffMax	20
car.siren.innerConeAngle	60
car.siren.outerConeAngle	90

# car.taxi.color	1
car.taxi.color.red	1
car.taxi.color.green	1
car.taxi.color.blue	0.6
car.taxi.intensity	1
car.taxi.falloffMax	0.8
car.taxi.innerConeAngle	0.5
car.taxi.outerConeAngle	1

car.indicator.intensity	0.5
# car.indicator.color	1
car.indicator.color.red	1
car.indicator.color.green	0.5
car.indicator.color.blue	0
car.indicator.falloffMax	4.5
car.indicator.innerConeAngle	30
car.indicator.outerConeAngle	80
car.indicator.emissive.on	9
car.indicator.emissive.off	0.05

# Other emissive lights
car.defaultlight.emissive.on	145
car.defaultlight.emissive.off	0.05
car.brakelight.emissive.on	1
car.brakelight.emissive.off	0.05
car.middlebrakelight.emissive.on	1
car.middlebrakelight.emissive.off	0.05
car.reversinglight.emissive.on	9
car.reversinglight.emissive.off	0.05
car.extralight.emissive.on	140
car.extralight.emissive.off	0.05

# Lod distances for vehicles  100  100
car.lod.distance.high 100
car.lod.distance.low 100

#Config values for traffic lights
# trafficLight.red.color	1
trafficLight.red.color.red	1
trafficLight.red.color.green	0.1
trafficLight.red.color.blue	0
# trafficLight.amber.color	1
trafficLight.amber.color.red	1
trafficLight.amber.color.green	0.5
trafficLight.amber.color.blue	0
# trafficLight.green.color	0.1
trafficLight.green.color.red	0.1
trafficLight.green.color.green	0.4
trafficLight.green.color.blue	0.1
trafficLight.intensity	1
trafficLight.falloffMax	16
trafficLight.innerConeAngle	25
trafficLight.outerConeAngle	90

#Config values for Tree Imposters
imposter.color.blendRange	1
imposter.color.blendBias	1
imposter.color.size1	128
imposter.color.amt1	12
imposter.color.size2	64
imposter.color.amt2	12
# imposter.backgroundColor	0.2	0.2	0.1
imposter.backgroundColor.red	0.2
imposter.backgroundColor.green	0.2
imposter.backgroundColor.blue	0.2
imposter.shadow.blendRange	24
imposter.shadow.blendBias	128
imposter.shadow.size1	256
imposter.shadow.amt1	128
imposter.shadow.size2	128
imposter.shadow.amt2	64

#Config values for peds	
ped.ambientvolume.maxstrength	1
ped.ambientvolume.fadestart	16
ped.ambientvolume.fadeend	20

# Lod distances for peds
ped.lod.distance.high	100
pedincar.lod.distance.high	100

#Config Values for Camera Events	Val start

cam.followped.blur.zoom.x	0.01
cam.followped.blur.zoom.y	0.1
cam.followped.blur.zoom.z	0.01
cam.followped.blur.zoom.w	0.02

cam.followped.blur.damage.x	0.01
cam.followped.blur.damage.y	10
cam.followped.blur.damage.z	0.01
cam.followped.blur.damage.w	0.025

cam.followped.blur.falling.x	3
cam.followped.blur.falling.y	10
cam.followped.blur.falling.z	0.02
cam.followped.blur.falling.w	0.1

cam.followped.blur.beta.x	0.03
cam.followped.blur.beta.y	0.03
cam.followped.blur.beta.z	0.01
cam.followped.blur.beta.w	0.01
cam.followped.blur.damage.time	500
cam.followped.blur.damage.attacktime	0.1
cam.followped.blur.damage.decaytime	0.3
cam.followped.blur.cap	0.3

cam.aimweapon.blur.zoom.x	0
cam.aimweapon.blur.zoom.y	0.1
cam.aimweapon.blur.zoom.z	0.03
cam.aimweapon.blur.zoom.w	0.1

cam.aimweapon.blur.damage.x	0
cam.aimweapon.blur.damage.y	10
cam.aimweapon.blur.damage.z	0.03
cam.aimweapon.blur.damage.w	0.1
cam.aimweapon.blur.damage.time	1000
cam.aimweapon.blur.interp	0.05
cam.aimweapon.blur.damage.attacktime	0.1
cam.aimweapon.blur.damage.decaytime	0.3
cam.aimweapon.blur.cap	1

cam.followvehicle.blur.zoom.x	0
cam.followvehicle.blur.zoom.y	0.1
cam.followvehicle.blur.zoom.z	0.03
cam.followvehicle.blur.zoom.w	0.03

cam.followvehicle.blur.speed.x	25
cam.followvehicle.blur.speed.y	50
cam.followvehicle.blur.speed.z	0.02
cam.followvehicle.blur.speed.w	0.05

cam.followvehicle.blur.damage.x	50
cam.followvehicle.blur.damage.y	100
cam.followvehicle.blur.damage.z	0.05
cam.followvehicle.blur.damage.w	0.03
cam.followvehicle.blur.damage.time	0
cam.followvehicle.blur.cap	0.3
cam.game.blur.wasted	0.1
cam.game.blur.wasted.fadetime	1000
cam.game.blur.busted	0.1
cam.game.blur.busted.fadetime	1000
cam.game.blur.cap	1
cam.fpsweapon.blur	0.001
cam.fpsweapon.sniperinitime	300
cam.fpsweapon.blur.cap	1
cam.intermezzo.stuntjump.blur	0.02

# Misc Values	
misc.DOFBlurMultiplier.HD	1
misc.DOFBlurMultiplier.SD	0.5
misc.Multiplier.heightStart	100
misc.Multiplier.heightEnd	250
misc.Multiplier.farClipMultiplier	2
misc.Multiplier.nearFogMultiplier	0.5
misc.3dMarkers.FrontLightIntensity	10
misc.3dMarkers.frontLightExponent	32
misc.coronas.WaterMultiplier	10
misc.BloomIntensityClamp.HD	10
misc.BloomIntensityClamp.SD	10
misc.BloomIntensityClamp.SD.ps3	10
misc.CrossPMultiplier.RimLight	1.0
misc.CrossPMultiplier.GlobalEnvironmentReflection	1
misc.CrossPMultiplier.Gamma	1.15
misc.CrossPMultiplier.MidBlur	1
misc.CrossPMultiplier.Farblur	1
misc.CrossPMultiplier.SkyMultiplier	1.05
misc.CrossPMultiplier.Desaturation 	1.29
misc.HiDof.nearBlur	0.1
misc.HiDof.midBlur	0.1
misc.HiDof.farBlur	1
misc.cutscene.nearBlurMin	0.1
misc.HiDof.nearBlur	0.1
misc.HiDof.midBlur	0.1

misc.HiDof.farBlur	1

misc.cutscene.nearBlurMin	0.2
misc.cutscene.nearBlurMin	0.2
