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*** Grand Theft Auto IV - Photorealistic MOD (by somebody2978) ***
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*** EFLC 1120 - GTA4 1070 - Recommended Settings ***

[In Game]
Texture Quality: High
Reflection Resolution: Very High
Water Quality: Medium (to more level looks unreal)
Shadow Quality: High (or highest)
Night Shadows: High (or highest)
Texture Filter Quality: Anisotropic x16
View Distance: 7 (or highest)
Detail Distance: 13 (or highest)
Vehicle Density: 100
Definition: off (very recommended)
Vsync: off

MORE PERFORMANCE: Based on the previous values, you can vary these parameters to improve the performance depending on your available resources.
* Vehicle Density: 25
* Traffic method: PERFORMANCE or NORMAL

Sea bug: If you notice that the water sea starts to look weird, press Windows key to go to the desktop, and then returns to the game, the sea will be normalized.
This is NOT a bug of Photorealistic MOD, it's a bug of the game.

[My switch]
* Traffic method (switch included with MOD installed): QUALITY

[VGA control panel]
Texture filtering - Quality: High Performance
Maximum pre-rendered frames: 8 (or default, if CPU is not powerful and framerate is too low)
Vertical Sync Tear Control: Adaptative
Vertical Sync: Force on

PC specifications and requirements:
- Tested on Q6600, 4GB of RAM and GTX 650 Ti 2GB to native 1280x720, with an average of 30fps to maximum performance method.
- With achieve consistent 30fps and these settings is enough to feel it almost so real like to 60fps.
- If you want more performance, resolution, framerate and the best graphic settings, make you sure of have VGA with strong GPU and 1GB of VRAM. A strong CPU (fast quad core or higher) and 2GB of free RAM should be enough.
