//ENBSeries Based configuration file for iCEnhancer.
//Does the same thing as ENB
//DO NOT PLAY WITH IT TOO MUCH. You might break everything


[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=d3d9_1.dll 

[GLOBAL]
AdditionalConfigFile=enbseries2.ini
UseEffect=true
CyclicConfigReading=true
ForceNVidiaCard=true
ForceNVidiaCaps=true
[GAME]
SpeedHack=false
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=true
FPSLimit=60.0
[ENGINE]
ForceDisplaySize=false
ForceAntialiasing=false
ForceDisplayRefreshRate=false
ForceAnisotropicFiltering=false
MaxAnisotropy=16
AntialiasingQuality=0
DisplayRefreshRateHz=60
DisplayWidth=1920
DisplayHeight=1080
ReflectionsForceHighPrecision=true
ReflectionsExtremePrecision=true
AntialiasingUpScale=1

[EFFECT]
EnableBloom=true
EnableAmbientOcclusion=true
EnableSkyLighting=true
UseOriginalPostProcessing=false
EnableDetailedShadow=true

[INPUT]
KeyUseEffect=123
KeyCombination=16
KeyScreenshot=44
KeyAmbientOcclusion=121
KeyShowFPS=106
KeyReadConfig=8
KeyFPSLimit=36

[BLOOD]
ReflectionAmount=1.0
SpecularPower=0.2

[TREE]
LeavesReflectionAmount=0.05
LeavesSpecularPower=0.2
LeavesAmbientAmount=0.25
LeavesColorMultiplier=1.0
LeavesColorPow=1.2
LeavesColorFilterR=1.0
LeavesColorFilterG=1.0
LeavesColorFilterB=1.0

[BUILDING]
WindowLightIntensity=2.0

[LIGHT1] //siren and some internal
LightIntensity=1.0
LightAOAmount=1.0
LightILAmount=1.0
EdgeLighteningAmount=0.0
ColorPow=2.5
LightCurve=1.0

[LIGHT2] //street light
LightIntensity=1.0
LightAOAmount=0.0
LightILAmount=0.0
EdgeLighteningAmount=0.1
ColorPow=2.0
LightCurve=1.0
ColorFilterR=1.0
ColorFilterG=1.0
ColorFilterB=1.0

[LIGHT3] //car front light
LightIntensity=1.0
LightAOAmount=1.5
LightILAmount=0.6
EdgeLighteningAmount=0.0
ColorPow=2.5
LightCurve=1.0

[LIGHT4] //secondary
LightIntensity=0.2
LightAOAmount=0.0
LightILAmount=0.0
EdgeLighteningAmount=0.0
ColorPow=1.0
LightCurve=1.0

[LIGHT5] //ambient spheres
LightIntensity=1.0
LightAOAmount=1.0
LightILAmount=1.0
EdgeLighteningAmount=0.0
ColorPow=1.0
LightCurve=1.0

[LIGHT6] //ambient spheres for omni light
LightIntensity=1.0
LightAOAmount=1.0
LightILAmount=1.0
EdgeLighteningAmount=0.0
ColorPow=1.0
LightCurve=1.0

[CARHEADLIGHT]
EmissiveMuliplier=5.0
LightIntensity=3.0

[LIGHTSPRITE]
UseExternalTexture=true
Intensity=2.0
IntensityInReflection=3.0
UseRays=true
RaysNumber=1
RaysIntensity=1.0
RaysRateOfChange=1.0
RaysLength=3.0

[CARWINDOWGLASS]
ReflectionAmount=1.0
SpecularPower=280.0
SpecularAmount=10.0
OpacityMultiplier=0.5

[CHROME]
ReflectionFront=2.0
ReflectionSide=2.0
SpecularPower=50.0
SideFade=1.0
MetallicAmount=0.0


[WHEELS]
ReflectionFront=1.0
ReflectionSide=1.0
SpecularPower=10.0
SideFade=1.0
MetallicAmount=0.1


[REFLECTION1]
ReflectionFront=2.0
ReflectionSide=2.0
SpecularPower=10.0
SideFade=1.0
MetallicAmount=0.1

[REFLECTION2]
ReflectionFront=1.5
ReflectionSide=1.8
SpecularPower=4.0
SideFade=1.0

[REFLECTION3]
ReflectionFront=1.5
ReflectionSide=1.8
SpecularPower=3.0
SideFade=1.0

[BLOOM]
BloomQuality=1
BlueShiftAmount=0.0
Radius1=10.0
Radius2=50.0
Contrast=0.9

[SSAO_SSIL]
ApplyAntialiasing=false
SamplingQuality=1
SamplingRange=0.35
SizeScale=0.5
SourceTexturesScale=0.5
FilterQuality=0
AOAmount=1.0
ILAmount=0.0
EdgeLighteningAmount=0.25
SamplingPrecision=2

[SHADOW]
FilterQuality=1
CharacterShadowMultiplier=2.0
CarShadowMultiplier=2.0
DetailedShadowQuality=1


[ADAPTATION]
ForceMinMaxValues=true
AdaptationTime=0.1
AdaptationMin=0.33
AdaptationMax=1.0
AdaptationMinMultiplier=1.0
AdaptationMaxMultiplier=1.0


[ENVIRONMENT]
DirectLightingIntensity=2.5
NightLightingIntensity=2.0
DirectLightingCurve=0.9
ReflectionAmountMultiplier=0.35
SpecularAmountMultiplier=1.0
SpecularPowerMultiplier=1.0
ColorPow=2.0
AmbientSunMultiplier=1.0
AmbientSkyMultiplier=1.0
AmbientSunSaturation=1.0
AmbientSkySaturation=1.0


[SKYLIGHTING]
FilterQuality=1
AmbientSunMix=4.0
AmbientSkyMix=3.5
AmbientContrast=1.0
AmbientMinLevel=0.4


[SKY]
AzimuthHeight=0.5
AzimuthMultiplier=1.5
AzimuthSunAffectPower=1.7
AzimuthSunAffectAmount=0.7
TopColorMultiplier=0.8
ColorSaturation=0.5
ColorPower=1.5
SunIntensity=0.75
SunMaxBrightness=150.0
SunColorFilterR=1.0
SunColorFilterG=1.0
SunColorFilterB=1.0
SunColorFilterCurve=1.0
SunCoronaCurve=3.0
SunCoronaIntensity=2.8
SunDesaturation=0.0
OverallPower=1.0
OverallIntensity=1.0
BrightnessUpperLimitMultiplier=3.0
CloudsUseCustomTexture=true
CloudsCurve=1.0
CloudsIntensity=1.0
CloudsDesaturation=0.7
CloudsEdgeClamp=0.5
CloudsEdgeIntensity=8.0
CloudsEdgeRange=32.0
StarsUseCustomTexture=true
StarsAmount=1.8
StarsIntensity=2.3
StarsBrightness=1.5
MoonIntensity=1.0
MoonGamma=1.0
MoonSize=0.1
MoonLightingCurve=1.0
NightCloudsEdgeClamp=3.0
NightCloudsEdgeIntensity=0.0
NightCloudsEdgeRange=17.0
Enable=true

[PARTICLE]
SoftParticlesEnable=true
SoftParticlesEdgeRange=1.0

[DETAIL]
DetailMapEnable=true

[COLORCORRECTION]
UsePaletteTexture=true

[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=true
FPSLimit=60.0
[ANTIALIASING]
EnableEdgeAA=true
[GAME]
SpeedHack=true
