Bugatti Veyron 16.4 New York's Speed Enforcement Paintjobs
by Naruto 607

That's right, the New York's Speed Enforcement Paintjobs, featured in 3 versions:
- NYPD
- NYSP
- DHS

Paintjob is HQ-detailed with less/none copyright images (up to 6144x6144 pixels resolution in lowest file size possible).

When it comes to Rapid Response from NYPD Dispatch, the Bugatti Veyron will be there in no time.
Don't ask. You know what does the NFS Hot Pursuit look like?
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How to Install:

1.	Install first the Bugatti Veyron 16.4 Police NFS Hot Pursuit [ELS+EPM] v1.3 mod by DanteUniversal.
	Link: http://www.gta4-mods.com/vehicles/bugatti-veyron-164-police-nfs-hot-pursuit-els-f12025
	(If you have TBoGT, replace it as police4. If not, replace as noose)
	(I recommend police4 in TBoGT to have exhaust blow effect when entering next gear, like in NFS HP)
2.	Use these lines in corresponding files to your favorite car replacement to make Bugatti Veyron 16.4 Police work
	in game.

handling.dat (Handling by Kubo)
NOOSE HANDLING LINE
NOOSE 1888.0 0.00 88 0.0 0.0 -0.35 0.5 7 0.37 70.0 290.0 0.40 0.65 0.53 33.0 2.30 1.35 09.2 0.10 0.4880 3.5 2.3 2.5 0.10 -0.10 0.0 0.52 2.0 0.6 1.2 2.0 0.0 1000000 004400F0 00000001 1

POLICE4 HANDLING LINE (TBoGT)
POLICE4 1888.0 0.00 88 0.0 0.0 -0.35 0.5 7 0.37 70.0 290.0 0.40 0.65 0.53 33.0 2.30 1.35 09.2 0.10 0.4880 3.5 2.3 2.5 0.10 -0.10 0.0 0.52 2.0 0.6 1.2 2.0 0.0 1000000 004400F0 00000001 1


vehicles.ide (IDE by outsid3r4)
NOOSE IDE LINE
noose,		noose,		car,		NOOSE,		NOOSE,		VEH@LOW,	VEH@LOW_INFERNUS,	1,	5,		0.2810, 0.2950,		0,	5,	1.0	,0,	sports+livery

POLICE4 IDE LINE (TBoGT)
police4,	police4,	car,		POLICE4,	POLICE4,	VEH@LOW,	VEH@LOW_INFERNUS,	1,	5,		0.2810, 0.2950,		0,	5,	1.0	,0,	sports+livery


carcols.dat
NOOSE COLOR LINE
noose,		113,113,113

POLICE4 COLOR LINE (TBoGT)
police4,	113,113,113

EPM Settings

xxxxxxxxxx,2,30,8,N,M,1,1,1,0,3,0.01,1,0.2,0,0,0,0,0,0,-0.35,0.06,0,Bugatti_Police_Left_Rear_Door_by_DanteUniversal
xxxxxxxxxx,5,28,18,N,M,1,1,0,0,1,0.03,1,50.,0,0,0,0,0,0,0,0,0,Bugatti_Police_Boot_by_DanteUniversal
xxxxxxxxxx,3,28,18,N,M,1,1,0,0,2,0.03,1,50.,0,0,0,0,0,0,0,0,0,Bugatti_Police_Right_Rear_Door_by_DanteUniversal

ELS.ini (v6)
NOOSE ELS SETTING
[ NOOSE ]

Active = 1
Halogen_Only = 0
Color_Light1L = 1
Color_Light2L = 1
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 0
Color_Light8C = 0
Color_Light9R = 1
Offst_SLights = 0

POLICE4 ELS SETTING
[ POLICE4 ] // EFLC

Active = 1
Halogen_Only = 0
Color_Light1L = 1
Color_Light2L = 1
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 0
Color_Light8C = 0
Color_Light9R = 1
Offst_SLights = 0

3.	Access noose.wtd or police4.wtd with SparkIV or OpenIV.
4.	Extract this archive to Desktop or any folder that you can easily remember.
5a.	Open one of the folders containing textures from veyronpol_sign_1 to veyronpol_sign_4 and import them.
	For example, if you like DHS, open the DHS folder and import veyronpol_sign_1 until veyronpol_sign_4 to noose.wtd
	or police4.wtd. While importing, make sure that the texture have no MipMaps (untick the "Automatically generate
	MipMap levels") (only in OpenIV).
5b.	You can also make a mixture of paintjobs like: 1 NYPD, 2 DHS, and 1 NYSP.
	There are 64 mixture options you can make (and also whole NYPD, DHS, or NYSP).
6.	For Number Plates and add-ons, you can install them according to paintjob selections that you like.
	NYPD, NYSP, and DHS have different numplates and add-ons for interior, so choose one.
	They are located in Numplates & Adds folder.
	Import them with "Automatically generate MipMap levels" ticked (for OpenIV).
7.	Save, Rebuild, and close.
8.	If you are using ELS v7, put in a VCF named VEYRON_16.4_POLICE.INI to your ELS folder of your GTA IV or EFLC Main
	Dir. Replace NOOSE or POLICE4 line in ELS.ini with this one below:

NOOSE ELS SETTING
[ NOOSE ]
Status = on
File = VEYRON_16.4_POLICE

POLICE4 ELS SETTING
[ POLICE4 ] // EFLC
Status = on
File = VEYRON_16.4_POLICE

9.	Start up the game, and enjoy!
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Tools used:
- CorelDRAW X5
- OpenIV
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Known bugs:
- Windshield, left, and right glasses are transparent. This is due to prevent having "white car glasses" that will
	decrease visibility when in First Person, because the small coloring problem occured when exporting to PNG.
- Lightbar color looks crappy, unlike NFS HP. Same reason.
	Both of those bugs will reconsider in v2.
- You can only spawn the vehicle if the image size is 2048x2048 px max.
	"Originals.rar" archive contains exact paintjob in HQ, use it only for preview in OpenIV.
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You may redistribute this archive to any media, but don't publish it under your name or make profit from this mod.
EDITING IS ALLOWED FOR PERSONAL USE ONLY. Contact me if you want to edit them.

Recommended cars to play along with this mod:
2005 Bugatti Veyron 16.4 v3.0 [EPM] by SHEFIELD: http://www.gta4-mods.com/vehicles/2005-bugatti-veyron-164-v30-epm-f11330
Bugatti Veyron 16.4 Body Kit Final Stock (NFS SHIFT 2) by imtaj: http://www.gta4-mods.com/vehicles/bugatti-veyron-164-body-kit-final-stock--nfs-f20678
Bugatti Veyron 16.4 Body Kit Final (NFS SHIFT 2) by imtaj: http://www.gta4-mods.com/vehicles/bugatti-veyron-164-body-kit-final--nfs-shift-f20564

Contact me on:
Mail		: agung.diva@yahoo.com
GTAGaming	: Naruto 607
Facebook	: Agung Paramtapa

Copyright © 2013 Naruto 607
Enjoy!