2013 Mustang GT Convertible
---------------------------



Mod features:
Detailed model
Detailed interior
Illuminated gauges, GPS and sills
3D Engine
Spoiler as Extra 1
Roof as Extra 2
Enterable for 4 persons
Working suspension
Bullet impact
Custom spec map
Custom LOD models
Custom Collision model






------>IMPORTANT SETTINGS<------
Open each individual file and past the new lines into it (MAKE A BACKUP)  (Rename all "Mustang"s to the name of the vehicle you want to replace, same goes for the model and texture files)


Your GTA/common/data/handling.dat

MUSTANG		 1634    0.31  85   0.0 0.15 -0.38      0.0  5  0.254 1.0 215.0 0.57 0.55 0.7  34.0     1.7  1.0  16   0.035 0.47       3.0  1.6  1.6  0.1  -0.07 0.005 0.52        1.0 1.0 0.8 1.5     0.0  90000      440010      0               0



Your GTA/common/data/carcols.dat (NOTE: This car uses 4 different color channels, most cars only use 3. If you replace a car which has only 3 channels, delete the line and scroll to the bottom. You will see there is a line that says "end". Then a few car names and again "end". Paste this line above or below the other lines between those to "end" lines.

mustang,	34,112,3,6 34,112,3,110 0,0,103,33 58,23,103,111 49,112,79,132 48,25,73,6 33,112,82,11 33,0,84,110 48,0,112,11 23,112,112,49 7,112,112,33 7,0,112,11 0,112,3,33 89,112,91,111 89,0,53,6 58,0,51,132 34,25,65,111 49,0,63,132




Your GTA/common/data/vehicles.ide

mustang,	mustang,	car,		MUSTANG,	MUSTANG,	VEH@STD,	VEH@LOW_CONV,		50,	999,		0.3000, 0.3000,		0,	5,	1.0,	0	ext_conv+livery+ext_strong


Original Author:
Turn 10
EA/Slightly Mad Studios
Whoever made Juiced 2
Eden Games



Converted, edited by:
SkylineGTRFreak



Install

You have to use Spark IV to install this mod (google is your friend). Open Your GTA/pc/models/cdimages/vehicles.img and import the .wft and .wtd files from this archive. Rebuild the .img and save.



DO NOT MODIFY OR RELEASE ANYWHERE ELSE WITHOUT AUTHOR'S PERMISSION