# Visual Configuration Table DKT70 RealityIV V2.0 1.62 March 2011.

# stores intial values for configuration of in game elements			
#Name	Value		
#Values to use with hieght based reflection map	100.00 250.00 0.15 1.00		
heightReflect.width	100.00		
heightReflect.height	250.00		
heightReflect.specularoffset	1.00		
heightReflect.waterspeed	1.00

#Values to use with rain collision map 28.00 600.00 0.50 1.00
raincollision.width	30.00
raincollision.height	600.00
raincollision.specularoffset	0.50
raincollision.waterspeed	1.00

#Values for rain GPU particle effect
rain.NumberParticles.ps3	32768
rain.NumberParticles	32768
rain.UseLitShader	1.00
# rain.gravity	0.00 0.00 -0.98
rain.gravity.x	1.00
rain.gravity.y	0.00
rain.gravity.z	-0.98
rain.fadeInScale	2.00
# diffuse 1.00 ambient 0.40 0.60 0.40
rain.diffuse	0.50
rain.ambient	0.60
rain.wrapScale	0.50
rain.wrapBias	0.50
# rain.defaultlight	1.00 1.00 1.00 16.00
rain.defaultlight.red	0.60
rain.defaultlight.green	0.60
rain.defaultlight.blue	0.60
rain.defaultlight.alpha	16.00

#Config for static values for skyhat 0.98 1.00 1.00 0.68 0.76 1.00 0.00 0.00
sky.sun.centreStart   0.98
sky.sun.centreEnd   1.00
sky.cloudWarp	1.00
sky.cloudInscatteringRange   0.68
sky.cloudEdgeSmooth	  0.76
sky.sunAxiasX	1.00
sky.sunAxiasY	0.00
sky.GameCloudSpeed   0.00

#config values for vehice settings
car.headlight.angle	-0.20
# car.headlight.color	0.90 0.90 0.90
car.headlight.color.red	1.00
car.headlight.color.green	1.00
car.headlight.color.blue	0.90
car.headlight.intensity	3.00
car.headlight.falloffMax	20.00
car.headlight.innerConeAngle	20.00
car.headlight.outerConeAngle	50.00
car.headlight.emissive.on	9.00
car.headlight.emissive.off	0.05						

# car.taillight.color	1.00 0.00 0.00
car.taillight.color.red	1.00
car.taillight.color.green	0.00
car.taillight.color.blue	0.00
car.taillight.intensity	2.00
car.taillight.falloffMax	8.00
car.taillight.innerConeAngle	45.00
car.taillight.outerConeAngle	90.00
car.taillight.emissive.on	8.00
car.taillight.emissive.off	0.05

# car.siren.color	1.00 0.20 0.00
car.siren.color.red	1.00
car.siren.color.green	0.20
car.siren.color.blue	0.00
# car.siren.color2	0.00 1.00 2.00
car.siren.color2.red	0.00
car.siren.color2.green	1.00
car.siren.color2.blue	2.00
car.siren.intensity	16.00
car.siren.falloffMax	20.00
car.siren.innerConeAngle	30.00
car.siren.outerConeAngle	60.00

# car.taxi.color	2.51 2.09 1.15
car.taxi.color.red	2.51
car.taxi.color.green	2.09
car.taxi.color.blue	1.15
car.taxi.intensity	3.00
car.taxi.falloffMax	2.00
car.taxi.innerConeAngle	0.50
car.taxi.outerConeAngle	1.00

car.indicator.intensity	4.00
# car.indicator.color	1.00 0.50 0.00
car.indicator.color.red	1.00
car.indicator.color.green	0.50
car.indicator.color.blue	0.00
car.indicator.falloffMax	2.50
car.indicator.innerConeAngle	30.00
car.indicator.outerConeAngle	80.00
car.indicator.emissive.on	12.00
car.indicator.emissive.off	0.05

# Other emissive lights
car.defaultlight.emissive.on	13.00
car.defaultlight.emissive.off	0.05
car.brakelight.emissive.on	15.00
car.brakelight.emissive.off	0.05
car.middlebrakelight.emissive.on	15.00
car.middlebrakelight.emissive.off	0.05
car.reversinglight.emissive.on	15.00
car.reversinglight.emissive.off	0.10
car.extralight.emissive.on	12.00
car.extralight.emissive.off	0.05

# Lod distances for vehicles  25.00  80.00
car.lod.distance.high 1000000
car.lod.distance.low 0

#Config values for traffic lights
# trafficLight.red.color	0.80	0.10	0.00
trafficLight.red.color.red	0.80
trafficLight.red.color.green	0.10
trafficLight.red.color.blue	0.00
# trafficLight.amber.color	0.80	0.30	0.00
trafficLight.amber.color.red	0.80
trafficLight.amber.color.green	0.30
trafficLight.amber.color.blue	0.00
# trafficLight.green.color	0.10	0.40    0.10
trafficLight.green.color.red	0.10
trafficLight.green.color.green	0.40
trafficLight.green.color.blue	0.10
trafficLight.intensity	3.00
trafficLight.falloffMax	20.00
trafficLight.innerConeAngle	25.00
trafficLight.outerConeAngle	90.00

#Config values for Tree Imposters
imposter.color.blendRange	1.00
imposter.color.blendBias	1.00
imposter.color.size1	128.00
imposter.color.amt1	12.00
imposter.color.size2	64.00
imposter.color.amt2	12.00
# imposter.backgroundColor	0.20	0.20	0.10
imposter.backgroundColor.red	0.20
imposter.backgroundColor.green	0.20
imposter.backgroundColor.blue	0.20
imposter.shadow.blendRange	24.00
imposter.shadow.blendBias	128.00
imposter.shadow.size1	256.00
imposter.shadow.amt1	128.00
imposter.shadow.size2	128.00
imposter.shadow.amt2	64.00


#Config values for peds			
ped.ambientvolume.maxstrength	1.000		
ped.ambientvolume.fadestart	16.000		
ped.ambientvolume.fadeend	20.000		
				
# Lod distances for peds  15.00  7.00			
ped.lod.distance.high	1000000			
pedincar.lod.distance.high	64.00


#Config Values for Camera Events	Val start	Val End	MB start	MB End
# cam.followped.blur.zoom	0	5	0	0.06
cam.followped.blur.zoom.x	0
cam.followped.blur.zoom.y	5
cam.followped.blur.zoom.z	0.06
cam.followped.blur.zoom.w	0.06
# cam.followped.blur.damage	0	10 	0 	0
cam.followped.blur.damage.x	0
cam.followped.blur.damage.y	26
cam.followped.blur.damage.z	0
cam.followped.blur.damage.w	3.8
# cam.followped.blur.falling	0	30	0	0
cam.followped.blur.falling.x	0
cam.followped.blur.falling.y	120
cam.followped.blur.falling.z	0
cam.followped.blur.falling.w	0
# cam.followped.blur.beta	0	30	0	5
cam.followped.blur.beta.x	0
cam.followped.blur.beta.y	30
cam.followped.blur.beta.z	0
cam.followped.blur.beta.w	5
cam.followped.blur.damage.time	500
cam.followped.blur.damage.attacktime	0.1
cam.followped.blur.damage.decaytime	0.3
cam.followped.blur.cap	0.3
# cam.aimweapon.blur.zoom	0	100	0	0
cam.aimweapon.blur.zoom.x	0
cam.aimweapon.blur.zoom.y	100
cam.aimweapon.blur.zoom.z	0
cam.aimweapon.blur.zoom.w	0
# cam.aimweapon.blur.damage	0	100	0	0
cam.aimweapon.blur.damage.x	0
cam.aimweapon.blur.damage.y	100
cam.aimweapon.blur.damage.z	0
cam.aimweapon.blur.damage.w	0
cam.aimweapon.blur.damage.time	1000
cam.aimweapon.blur.interp	0.05
cam.aimweapon.blur.damage.attacktime	0.1
cam.aimweapon.blur.damage.decaytime	0.3
cam.aimweapon.blur.cap	1
# cam.followvehicle.blur.zoom   0	0.1	0	0.001
cam.followvehicle.blur.zoom.x   0
cam.followvehicle.blur.zoom.y   0.1
cam.followvehicle.blur.zoom.z   0
cam.followvehicle.blur.zoom.w   0.001
# cam.followvehicle.blur.speed   0	120	0	0.3
cam.followvehicle.blur.speed.x   0
cam.followvehicle.blur.speed.y   100
cam.followvehicle.blur.speed.z   0
cam.followvehicle.blur.speed.w   0.3
# cam.followvehicle.blur.damage	50	100	0	0.1
cam.followvehicle.blur.damage.x	50
cam.followvehicle.blur.damage.y	100
cam.followvehicle.blur.damage.z	0
cam.followvehicle.blur.damage.w	0.1
cam.followvehicle.blur.damage.time	1000
cam.followvehicle.blur.cap	0.3
cam.game.blur.wasted	0
cam.game.blur.wasted.fadetime	1000
cam.game.blur.busted	0
cam.game.blur.busted.fadetime	1000
cam.game.blur.cap	1
cam.fpsweapon.blur	0.001
cam.fpsweapon.sniperinitime	300
cam.fpsweapon.blur.cap	1
cam.intermezzo.stuntjump.blur	0.02	

# Misc Values
misc.DOFBlurMultiplier.HD	1
misc.DOFBlurMultiplier.SD	0.5
misc.Multiplier.heightStart	100
misc.Multiplier.heightEnd	250.00
misc.Multiplier.farClipMultiplier	2
misc.Multiplier.nearFogMultiplier	0.5
misc.3dMarkers.FrontLightIntensity	10.00
misc.3dMarkers.frontLightExponent	32
misc.coronas.WaterMultiplier	10
misc.BloomIntensityClamp.HD	20
misc.BloomIntensityClamp.SD	20.00
misc.BloomIntensityClamp.SD.ps3	5.00
misc.CrossPMultiplier.RimLight	0.70
misc.CrossPMultiplier.GlobalEnvironmentReflection	1.00
misc.CrossPMultiplier.Gamma	1.15
misc.CrossPMultiplier.MidBlur	1.00
misc.CrossPMultiplier.Farblur	1.00
misc.CrossPMultiplier.SkyMultiplier	1.05
misc.CrossPMultiplier.Desaturation 	1.29
misc.HiDof.nearBlur	0.00
misc.HiDof.midBlur	0.00
misc.HiDof.farBlur	1.80
misc.cutscene.nearBlurMin	0.00