Max Payne 3 Mod

instructions:

1)Max's Head:

Rigged with 3d max, took a san andreas ped that was converted.

with SparkIV or OpenIV got to grand theft auto iv/pc/models/cdimages/playerped.rpf
and replace the 2 files, then save.

2)Crosshair:

Replace hud.txd in grand theft auto iv/pc/textures

3)Pistol sound:

extracted from max payne 3 game, with fraps

with openiv/sparkiv go to grand theft auto iv/pc/audio/sfx/resident.rpf and take weapons.ivaud
open it with gta-ivaud_1.1.5.exe in "tools" folder and replace the files.

4)Bullet time

put all the files in the directory, press "tab" to activate and deactive bullet time ingame.

5)Blood

take bloodfx.dat and put it on grand theft auto iv/commom/data/effects and replace
take fxprojtex.txd and replace t on grand theft auto iv/pc/textures

enjoy!
