Version 110 12
shadinggroup
{
Shaders 1
{
gta_ped_skin_blendshape.sps feet_000_u\texotd\MarisaKirisame 0.0;0.0;0.0 feet_000_u\texinclude\MarisaKirisame_NRM.png 0.0 0.0 1.0;1.0;1.0 null 0.3
}
}
skel
{
skel feet_000_u/feet_000_u.skel
}
lodgroup
{
high 1 feet_000_u\feet_000_u.mesh 0 9999.0
med none 9999.0
low none 9999.0
vlow none 9999.0
center 0.101812 2.08153e-006 -0.798769
AABBMin -0.0266109 0.117838 -0.924098
AABBMax 0.230236 -0.117834 -0.67344
radius 0.214674
}
