Version 110 12
shadinggroup
{
Shaders 1
{
gta_ped_skin_blendshape.sps uppr_000_u\texotd\MarisaKirisame 0.0;0.0;0.0 uppr_000_u\texinclude\MarisaKirisame_NRM.png 0.0 0.0 1.0;1.0;1.0 null 0.3
}
}
skel
{
skel uppr_000_u/uppr_000_u.skel
}
lodgroup
{
high 1 uppr_000_u\uppr_000_u.mesh 0 9999.0
med none 9999.0
low none 9999.0
vlow none 9999.0
center -0.078439 -0.00137759 0.564796
AABBMin -0.453301 0.507266 0.0450346
AABBMax 0.296423 -0.510021 1.08456
radius 0.818163
}
