Version 110 12
shadinggroup
{
Shaders 1
{
gta_ped_skin_blendshape.sps hand_000_r\texotd\MarisaKirisame 0.0;0.0;0.0 hand_000_r\texinclude\MarisaKirisame_NRM.png 0.0 0.0 1.0;1.0;1.0 null 0.3
}
}
skel
{
skel hand_000_r/hand_000_r.skel
}
lodgroup
{
high 1 hand_000_r\hand_000_r.mesh 0 9999.0
med none 9999.0
low none 9999.0
vlow none 9999.0
center 0.0171433 -0.00137943 0.0109274
AABBMin -0.0345825 0.605794 -0.07289
AABBMax 0.0688692 -0.608553 0.0947447
radius 0.61511
}
