Join Date: Aug 2003
Location: Los Angeles
New GTA Online details from IGN
IGN's week of exclusive GTA V content continues today with "10 Crazy, Awesome Things I Saw and Did in Grand Theft Auto Online". The article contains a lot of details about Rockstar's new multiplayer platform along with brand new screenshots.
Join Date: Nov 2004
Join Date: Apr 2008
Join Date: Jun 2006
Location: New South Wales
Spreading money after jobs is going to cause so many fights. What's to stop someone from taking 95% of the cash and the switching to passive mode so his friend can't kill him and get a rightful share?
In Online, I'm going to be Lone Wolf McQuade... Can't trust any motherfucker!
Join Date: Jun 2004
Join Date: Jul 2004
Maybe there's a minimum amount you have to share, like 5% or so, that way you at least know you'll get something when you're not the leader. Interesting to see how it plays out anyway.
Join Date: Oct 2004
I'm still curious about how persistence will work in the game, specifically when it comes to property. Can everyone buy the same location and the game just generates a different version of the interior(but with somehow the same view showing an active version of the world outside) for each player? And if so, won't that create a bit of a problem with your home being a safe place if for instance, you and an online rival who has a bounty on you both live there? You're going to run into each other, one would assume. Are players always locked onto the same version of Los Santos with the same people every time they log on?
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